![]() ![]() At higher difficulties you are always short on man or you have a starvation problem unless you have very good food pipeline and a 3 star complex food. Of course you could just build one close to your storage and move them, but that means 5 more wood to cost. With regular shelters(15 wood) you are looking at least two round trips to storages. One builder can carry 5 planks to remote hearth and start building them at once. You said 'Discover this in early stages of the game' sounds more like you betting on the dangerous glade 'use things that easier to obtain early game'. Wood became very constrained when you have other building that suck out wood like no tomorrow like klin and god help you if are using less efficient one like brick oven and you have no other alternative at hand.īig shelter are builder-time efficient, unless you have harpies firekeeper(+5 to carry capacity) plus builder's pack perk(+5 to builder carry capacity) or manned Market(+10 carry capacity). You should open dangerous glade only when you think you have better preparation. Big shelters are useful when you need your secondary hearth upgraded to encampment very fast in limited space where you need your woodcutter else where preparing next glade to open and your small hearth is placed in glade where you have very limited place.īig shelter are resource efficient, as long as you have any plank producing building which is at worse 5 wood for 2 planks, big shelter is 5 planks which is 12.5 wood for 6 places it's better that regular 15 wood to 3 places. ![]()
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